Sunday, November 21, 2010

2000 More Maniacs...

Daily Blog Challenge post 20...

Yesterday's post was a bit of a cop-out, right? I just made a list movies that I thought could make for a good scenarios or adventure setting. It's not even a very long list..haha. Well, I've been trying of thinking of some ways to actually use them, and I'll likely turn them into some sort of semi-regular post of the rest of the month. The posts will mostly be loose notes and ideas on ways to use the plots, and possibly some of the characters, in different types of RPGs. There will definitely be some spoilers, so if you haven't had the "pleasure" of seeing all the films from yesterday's post yesterday, you may want to hold off on reading the posts related to those films.

Up first is the 1964 gore "masterpiece" 2000 Mainiacs, by H.G. Lewis!

Plot:
Six unsuspecting Yankees are lured into Pleasant Valley, a town is in the midst of a centennial celebration. What is unknown to the Yanks, is that the events commemorate the day a band of renegade Union troops decimated the town. The townspeople seek revenge on the northerners.

In a D&D setting, the adventurers could discover a civilization thought to be long dead. It would require a little set-up. It would probably help if the players knew that a certain race or intelligent species no longer existed in the game world. It could be a background part of the campaign setting or something that is revealed in an earlier point in the plot. Try introducing the lost civilization when the adventurers are in need. Maybe they barely escaped a fight and need healing. Or they are lost in the wilderness or dungeon. Maybe they are lost in an unknown location due to some sort of teleportation trap. The adventurers can be taken in, given food, medical attention, and shelter and are generally treated as guests of honor, but something isn't right. They slowly learn that things are not what they seem, just like in Pleasant Valley.

Who are these strange creatures? What do they want with the adventurers? Where did they come from? How do they fit into the extended campaign? That's for you to decide.

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