Monday, April 9, 2012

Bradley Keep - Session 5

Bradley Keep is the name of my Labyrinth Lord sandbox campaign. The goal is to highlight some of the best that the OSR community has to offer.

Date: Sunday April 8, 2012

Adventurers:
  • Linus the Courageous - Human Fighter (Dan)
  • The Artless Dodger - Human Thief & Savran - Elf Fighter (Allen) w/ retainer Reldoon
  • Graelyn Thorn - Elf Magic User/Cleric (Dave) w/ Talbot George
  • Samantha the Butcher - Human Magic User (Brad) w/Rottweiler Marsha & retainer Balik
  • Bargar - Torch Bearer (NPC)
The previous game left the characters standing around in the main corridor of Shadowbrook Manor. They continued exploring. Graelyn Thorn was still under the effects of the True Seeing from consuming the absinthe in the previous game, which gave away a lot of the nasty tricks left in the house. I wasn't sure how to referee some of those situations, since the house is chocked full of player-screw-over items and rooms. Since the chances of the character actually getting the benefits of the absinthe was so slim, I pretty much gave everything away, if he asked. 

While clearing out the remainder of the ground floor, they took care of a room full of shadows and avoided a ghost trapped in a jar. One player correctly guessed that the shadows were tied to the candles and they took very little damage. While exploring the second floor, they discover a room with a corpse lying on a table and a brain in a jar in the corner. The module suggested that the brain would attempt to charm the party (like the spell) convincing them to fight to the death for it's amusement. Thinking they've had it easy to this point, I decided that the brain could cast against the entire group because I wasted to see what might happened. For better or worse, what happened is everyone...yes...EVERYONE, down to the dogs and retainers, failed their save. Eleven failed saves by one party. They seemed to be down with it, so we went PVP. The drunken Graelyn Thorn was the only one who survived the melee. The brain decided to make him a minion. Unfortunately, for the brain, Graelyn managed to save vs. the charm the following day, won the initiative and destroyed the vessel and brain.

Graelyn used his scroll of invisibility and high-tailed it back to the Keep, deciding to try and recruit a new group to back into the house, collect the stuff off of his old friends corpses, and finish the job on the house. 

At that point we decided to wrap. I've been sick for the past few days, so a few hours of DMing was more than enough for the day. The PC binder needs some restocking, so three of us hung out after the game and statted up some cannon fodder.

2 comments:

  1. Cripes, that sounds awesomely brutal- I'm gonna have to up my kills to catch up; you're running a slaughterfest game on Sundays!

    And how the hell is Graelyn surviving? Between him & Superlative Joe, Dave's looking like the king of keeping characters alive...

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  2. Not exactly as planned, but not a bad game. Dudes seemed to have fun with it, at least.

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